This is an environment I am currently working on to practice hard surface modelling and modelling an interior of an environment. The project is still quite early on. I'm currently working on refining the larger shapes of the environment and building tileable materials for the surfaces before I start work on the high poly models for the smaller props.

My main reference for this environment is the habitat module from the film "The Martian" but taking it in my own direction and using other sources of reference as well.

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